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<channel>
	<title>cloud goes social</title>
	<atom:link href="http://www.cloudgoessocial.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cloudgoessocial.net</link>
	<description>computer, travel, movies, music, cuisine and more</description>
	<lastBuildDate>Thu, 11 Mar 2010 17:11:06 +0000</lastBuildDate>
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	<language>en</language>
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			<item>
		<title>XCode custom templates</title>
		<link>http://www.cloudgoessocial.net/2010/03/11/xcode-custom-templates/</link>
		<comments>http://www.cloudgoessocial.net/2010/03/11/xcode-custom-templates/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 17:11:06 +0000</pubDate>
		<dc:creator>Cloud</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[tips & howtos]]></category>
		<category><![CDATA[custom templates]]></category>
		<category><![CDATA[github]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://www.cloudgoessocial.net/?p=295</guid>
		<description><![CDATA[I&#8217;ve been developing some iPhone applications both for fun and profit. Always I haven&#8217;t liked the way XCode creates new files in a project. Not only I didn&#8217;t like the formatting of the top comment (where your name shows and so on) but also I most of the times found myself deleting all the pre-generated <a href="http://www.cloudgoessocial.net/2010/03/11/xcode-custom-templates/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been developing some iPhone applications both for fun and profit. Always I haven&#8217;t liked the way XCode creates new files in a project. Not only I didn&#8217;t like the formatting of the top comment (where your name shows and so on) but also I most of the times found myself deleting all the pre-generated contents.</p>
<p>For this reason I&#8217;ve investigated a bit in how to create custom templates and, starting from Apple defaults and the work done by <a href="http://github.com/highorderbit/xcode-configuration">jad</a> I put up a simple project that anyone can edit to change to their own preferences and a simple script that links the templates so that XCode can (and will!) show them when you create new files.</p>
<p>I hope someone will find it useful, if no-one does no big problems, I still use it for myself and my collaborators :)</p>
<p>You can find the project and installation instructions (just running the script) on <a href="http://github.com/marforic/XCodeCustomTemplates">github</a></p>
<p>~C</p>
]]></content:encoded>
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		<item>
		<title>NexusOne</title>
		<link>http://www.cloudgoessocial.net/2010/02/16/nexusone/</link>
		<comments>http://www.cloudgoessocial.net/2010/02/16/nexusone/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 09:35:53 +0000</pubDate>
		<dc:creator>Cloud</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[rand]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[nexusone]]></category>

		<guid isPermaLink="false">http://www.cloudgoessocial.net/?p=275</guid>
		<description><![CDATA[Last week, on Friday, I attended the rescheduled-at-the-last-hour Google Android Developers Lab in Zürich and, as a result, I started learning about Android application development, the Android Google SDK and, as a gift, I came back home with a shiny new NexusOne, which is not available in Europe, yet.

I&#8217;m now making a list in the <a href="http://www.cloudgoessocial.net/2010/02/16/nexusone/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>Last week, on Friday, I attended the <strong><em>rescheduled-at-the-last-hour</em></strong> Google Android Developers Lab in Zürich and, as a result, I started learning about Android application development, the Android Google SDK and, as a gift, I came back home with a shiny new <a href="http://www.google.com/phone/?locale=en_US&#038;s7e=">NexusOne</a>, which is not available in Europe, yet.</p>
<p><a href="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/Download_01_Nexus_One-540x442.jpg"><img src="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/Download_01_Nexus_One-540x442-300x245.jpg" alt="" title="NexusOne Google Android phone" width="300" height="245" class="aligncenter size-medium wp-image-283" /></a></p>
<p>I&#8217;m now making a list in the typical fashion of a good ol&#8217; Italian-directed western movie both from a (advanced, I daresay) user and a developer perspective. I hope no-one will feel bad about what I write as most of it, to me, are easily acknowledgeable facts, rather than my only suppositions.</p>
<p>Let&#8217;s start up without further waiting.</p>
<p><strong><span style="color: green;">THE GOOD</span></strong></p>
<p><strong>NexusOne Overall</strong></p>
<p>I must say that is the best non-iPhone iPhone-competitor that I&#8217;ve seen, tried and played with (played as in using, not played as in playing mobile games, for which I don&#8217;t have time). The size is right about the same as the iPhone (yes, don&#8217;t give me shit it&#8217;s one millimeter (I DO use the metric system, and all of you should, as well) less thick, and stuff like that). So, for any iPhone user it just fits good in your hand/pocket/wherever-you-carry it. The screen is bright, the manufacturing quality seems good, it has a replaceable battery with all the pros and cons of that (i.e. it fell and of course the shell opened up, the battery came off, etc, I don&#8217;t have to tell you all of this, right?). The screen finishing seems different from the iPhone one and oily fingers DO leave more visible traces than on the iPhone. But that&#8217;s just noticeable while the screen is switched off.</p>
<p><strong>Android OS 2.1 updated</strong></p>
<p>The OS is stable, it&#8217;s fast and it&#8217;s good. I like the interface elements, even though they are much different from the iPhone ones. Everything that&#8217;s shipping with/on the phone is good, fast and reliable. A few things could be changed, perhaps, but nothing too radical or that would have a major impact on the overall OS. The &#8220;notification system&#8221; is a well structured way of informing the user of changes or if something happened. Maybe having the date always on on the top bar while no notifications are available would be a nice thing, rather than having to touch the bar to display the date. But maybe that&#8217;s even an option, I do not know.</p>
<p><strong>SDK</strong></p>
<p>At the Android Developers Lab we had the pleasure to have a few talks by one of the Android Application Development Gurus: Reto Meier (<a href="http://www.amazon.com/Professional-Android-2-Application-Development/dp/0470565527/ref=sr_1_2?ie=UTF8&#038;s=books&#038;qid=1266310488&#038;sr=8-2">The guy that wrote this book</a>). And coming from the wonderful iPhone/MacOSX SDK I was impressed by the quality put into the Android SDK. It surely is easy to learn, easy to code against and quite good. A few very good ideas are <strong>Alarms</strong> (I smell <em>cronjob</em> around them! And I like it!) and <strong>Intents</strong> for inter-app communication. Please Apple, if you are reading this have something like it on the iPhone, as well!</p>
<p><strong><span style="color: red;">THE BAD</span></strong></p>
<p><strong>The Keyboard</strong><br />
It just badly suck. Especially if you come from the iPhone. First of all, like many European user, we tend to know at least two languages. One being our mother tongue, the other being English. And that&#8217;s saying &#8220;at least two&#8221;, many do speak even three or four. It is very common for me, for example, but for many, many (yes Google, if you&#8217;re reading this: MANY) other to write in different languages. And sorry to say it but switching dictionary-based-not-so-well-working-word-recognition on the Android is even harder than on old mobile phones (and I DO mean <a href="http://www.google.com/search?rls=en&#038;q=nokia+3210&#038;ie=UTF-8&#038;oe=UTF-8">old mobile phones</a>). Basically it just has ONE language for input AND for the system. To change that you need to go all the way to the preferences. It just resolves into not caring about the language-input-recognition. Which isn&#8217;t a very good system, either, yet.</p>
<p>Secondly the keys are too packed together. Or the touch sensitivity isn&#8217;t that great. Or I do not know what, but on the iPhone I rarely rarely mistype a word, and in that rare occasion it just gets (properly) corrected. On the NexusOne Android phone I keep, keep, keep mistyping words. And they don&#8217;t get corrected, or get corrected in the wrong/weirdest way (for Italian input, at least).</p>
<p>Just two examples, first in Italian, second in English. In Italy we use accents. Quite a lot. The future first person singular of the verb &#8220;to go&#8221; is &#8220;andrò&#8221;.</p>
<blockquote><p>
<strong>Android</strong> I type: Andro &#8211; it suggests: Andro, androne, Andria, Andromeda, <strong>andrò</strong> &#8211; for it I have to scroll, as well, on the suggestion.</p>
<p><strong>iPhone</strong> I type: Abdro &#8211; it suggests: andrò
</p></blockquote>
<p>Let&#8217;s see with English, where there&#8217;s much use of the &#8220;&#8216;&#8221; character for shortening things around. Let&#8217;s write &#8220;you&#8217;ve&#8221;.</p>
<blockquote><p>
<strong>Android</strong> I type: Youve &#8211; it suggests: nothing</p>
<p><strong>iPhone</strong> I type: Youve &#8211; it suggests: you&#8217;ve
</p></blockquote>
<p>Now, this is just two examples, and both use quite annoying things, such as accents, for which normally you would have to tap-and-keep-pressed a letter for the options to come up or the &#8220;&#8216;&#8221; character which requires on both phones to &#8220;switch&#8221; keyboard to the punctuation and then back to the letters (which the iPhone is smart enough to do on his own, anyway, getting more points for it, as well), but I happen to use such features much. much. MUCH. And I do bet most of the user will find this &#8220;problem&#8221; quite annoying.</p>
<p>Enough said: Google, please fix the keyboard: changing input language, understanding what I would&#8217;ve wanted to write, user-interaction needed to write.</p>
<p>This is the <span style="color: red;">ONE BAD THING</span> about the Android OS. Unfortunately it is also quite a big issue for smartphones where we usually &#8220;write&#8221; more than &#8220;speak&#8221;. Fortunately it is a software-fixable issue. So just fix it! :)</p>
<p><strong><span style="color: orange;">THE UGLY</span></strong></p>
<p><strong>Apps</strong></p>
<p>Ok, the iPhone has been out for longer, has less fragmentation, whatnot. But come on, some &#8220;bigs&#8221; can really do a better job with their apps. First of all, the Facebook app, if compared to the iPhone companion is like 1 era away. I won&#8217;t say much more, just update it! Shazam is at the same level, what a pity. And that&#8217;s just to cite two GOOD apps. The Market is plagued by bad applications that suck much. And they suck more than most iPhone applications, which already suck quite a lot (many of them, at least). This of course has nothing to do with Google, which is actually delivering quite GOOD applications. Keep the good work up, Google. Step it up, developers!</p>
<p>Just one thing related to Application development. InterfaceBuilder, for the iPhone GUI has no rivals. Just think of something, writing GUI for Java is THE nightmare, at the current state of things.</p>
<p><strong>Battery Life</strong></p>
<p>I haven&#8217;t played around too much with the phone. But battery draining seems quite fast. I&#8217;ve been mostly texting/writing emails and the thing (brand new!) lasts only two/three days. My iPhone 3G which is now one year and a half old, used exactly in the same way + for listening to some music lasts the same or at times more. This is NOT a good signal. So please, engineers, work on this issue. Please.</p>
<p><strong><span style="color: blue;">WRAPPING IT UP</span></strong></p>
<p>The NexusOne is definitely a good phone. Possibly some Android OS updates which I hope won&#8217;t come too late in the future will make it even a better one. The openness of the Market is surely a good thing, but at this time I would still suggest buying and iPhone. That said, I will wait to see enhancements been thrown down the pipe and update you on the situation. I&#8217;m sure the Android OS has a bright future, and I&#8217;m happy to be using it and to be developing for it. As much as I&#8217;m happy that the iPhone is around, so I don&#8217;t waste hours to write an email :P</p>
<p>These are just my thoughts.</p>
<p>~C</p>
]]></content:encoded>
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		<item>
		<title>ImageMagick for iPhone via SnowLeopard</title>
		<link>http://www.cloudgoessocial.net/2010/02/10/imagemagick-for-iphone-via-snowleopard/</link>
		<comments>http://www.cloudgoessocial.net/2010/02/10/imagemagick-for-iphone-via-snowleopard/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 00:38:09 +0000</pubDate>
		<dc:creator>Cloud</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[tips & howtos]]></category>
		<category><![CDATA[imagemagick]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[snow leopard]]></category>

		<guid isPermaLink="false">http://www.cloudgoessocial.net/?p=264</guid>
		<description><![CDATA[
Hi all ImageMagick developers!
It has been a long time since my last update to my script for building ImageMagick and having it running as a statically compiled library so that you can use it in all your iPhone applications! To make up for the delay I have made some improvements:

Script now working on Snow Leopard <a href="http://www.cloudgoessocial.net/2010/02/10/imagemagick-for-iphone-via-snowleopard/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/im_iphone_snowleopard.jpg"><img src="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/im_iphone_snowleopard-300x150.jpg" alt="" title="ImageMagick statically compiles on SnowLeopard for iPhone" width="300" height="150" class="aligncenter size-medium wp-image-265" /></a></p>
<p>Hi all <a href="http://www.imagemagick.org/">ImageMagick</a> developers!</p>
<p>It has been a long time since my last update to my script for building ImageMagick and having it running as a statically compiled library so that you can use it in all your iPhone applications! To make up for the delay I have made some improvements:</p>
<ul>
<li>Script now working on Snow Leopard (tested on 10.6.2 against iPhone SDK 3.1.3)</li>
<li>Script better organized (although I want to make it even better!)</li>
<li>Script available through <a href="http://github.com/marforic/imagemagick_lib_iphone">github</a>, so if you want to help me updating it, know some bash scripting, and willing to help, just contact me!</li>
<li>Updated libpng to v1.4.0 and libtiff to v1.9.2</li>
</ul>
<p>As usual I also link you a <a href="http://www.cloudgoessocial.net/im_iphone/ImageMagick_compiled_v2.zip">.zip</a> containing all the .a universal (iPhone + iPhoneSimulator) libraries that you can use right away in your projects! I&#8217;ve also updated the <a href="http://www.cloudgoessocial.net/im_iphone/IM_Test_v2.zip">test project</a>, just minor changes, and the new libraries!</p>
<p>I hope you are happy with the update, and I would like to thank:<br />
Verdier Christophe for a much better script stub posted in the comments<br />
<a href="http://cocoawithlove.com/2009/09/building-for-earlier-os-versions-in.html">Cocoawithlove.com</a> for a good guide on understanding why the heck the iPhoneSimulator libraries weren&#8217;t working at all!</p>
<p>Don&#8217;t be shy and comment, also pointing me to some cool iPhone Apps that you&#8217;ve been working on that use ImageMagick!</p>
<p>~C</p>
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		<item>
		<title>SwissPeaks is on top</title>
		<link>http://www.cloudgoessocial.net/2010/02/10/swisspeaks-is-on-top/</link>
		<comments>http://www.cloudgoessocial.net/2010/02/10/swisspeaks-is-on-top/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 22:03:00 +0000</pubDate>
		<dc:creator>Cloud</dc:creator>
				<category><![CDATA[rand]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[peaks]]></category>
		<category><![CDATA[swisspeaks]]></category>

		<guid isPermaLink="false">http://www.cloudgoessocial.net/?p=260</guid>
		<description><![CDATA[Hi,
as one of the two developer (Mike Godenzi is my friend and colleague) of the free AR (Augmented Reality) application to identify mountains&#8217; peaks in Switzerland (sponsored by ETH and EBP), I&#8217;m of course excited and glad to announce that SwissPeaks has reached place number 1 in the &#8220;Travel&#8221; category in the Swiss-AppStore!!
And just to <a href="http://www.cloudgoessocial.net/2010/02/10/swisspeaks-is-on-top/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>Hi,<br />
as one of the two developer (Mike Godenzi is my friend and colleague) of the free AR (Augmented Reality) application to identify mountains&#8217; peaks in Switzerland (sponsored by <a href="http://www.ethz.ch/">ETH</a> and <a href="http://www.ebp.ch/">EBP</a>), I&#8217;m of course excited and glad to announce that <a href="http://peaks-app.ch/">SwissPeaks</a> has reached place number 1 in the &#8220;Travel&#8221; category in the Swiss-AppStore!!</p>
<p>And just to document our success here is the screenshot of the AppStore &#8220;Travel&#8221; category!</p>
<p><a href="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/swiss_peaks_top.png"><img src="http://www.cloudgoessocial.net/wp-content/uploads/2010/02/swiss_peaks_top-300x211.png" alt="" title="SwissPeaks reaching the top of the Free applications" width="300" height="211" class="aligncenter size-medium wp-image-261" /></a></p>
<p>You don&#8217;t live in Switzerland or are traveling around the world? Don&#8217;t worry, there&#8217;s also a general application, called <a href="http://peaks-app.ch/">WorldPeaks</a> that&#8217;s at your service!</p>
<p>~C&#038;M</p>
]]></content:encoded>
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		<item>
		<title>uMonitor goes open</title>
		<link>http://www.cloudgoessocial.net/2010/02/09/umonitor-goes-open/</link>
		<comments>http://www.cloudgoessocial.net/2010/02/09/umonitor-goes-open/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 10:12:58 +0000</pubDate>
		<dc:creator>Cloud</dc:creator>
				<category><![CDATA[uMonitor]]></category>
		<category><![CDATA[source]]></category>

		<guid isPermaLink="false">http://www.cloudgoessocial.net/?p=257</guid>
		<description><![CDATA[Hi all uMonitor users/wannabe developers,
after receiving many feature requests and implementing some of them I noticed that I do not have so much time on my hands to dedicate to uMonitor. It would be selfish and ugly to just keep the product as it is, since it has quite some user base. It is my <a href="http://www.cloudgoessocial.net/2010/02/09/umonitor-goes-open/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>Hi all uMonitor users/wannabe developers,<br />
after receiving many feature requests and implementing some of them I noticed that I do not have so much time on my hands to dedicate to uMonitor. It would be selfish and ugly to just keep the product as it is, since it has quite some user base. It is my pleasure, then, to announce that any of you (especially developers), can freely contribute to keep the product up-to-date, improve it, add features, whatnot. At the moment I&#8217;m in the process of &#8220;properly&#8221; migrating the codebase into a more &#8220;open source&#8221; way (i.e.: add proper headings, some kind of open license, et cetera). Anyway, I couldn&#8217;t wait any longer and I just uploaded the current code on <a href="http://github.com/marforic/uMontior">github</a>.</p>
<p>Anyone is free, of course, as github encourages, to fork the project. Though I would like to still keep a hand on it, and therefore would ask any interested developer to contact me, so that I can just add you to the project and let you &#8220;push&#8221; (well, git users should understand the terminology!) directly to it.</p>
<p>Again, if any fork is produced, please give it a different name and icon, in case you are releasing the product, so that no confusion will be made by end-users. I trust your responsibility, developers.</p>
<p>With this move, also, developers who don&#8217;t own an hacked iPhone can freely install and use the product.</p>
<p>I hope that this move is well received by the community.</p>
<p>I will wait to hear from anyone interested.</p>
<p><strong>uMonitor github page</strong>: <a href="http://github.com/marforic/uMontior">http://github.com/marforic/uMontior</a></p>
<p>Yours,</p>
<p>~Claudio</p>
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